﻿###TextArchive:6A0640
###Script:0
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###Script:1
BattleChips are
like the nuts
of the tree
###++++++++
that is the
Data Library.
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I wonder what
kind of nuts are
in the libraries
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of your friends
at <printSchool>⋯
###Command:printSchool capitalizeFirst=false
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###Script:2
Collecting chips
isn't all that
different from
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squirrels gathering
nuts preparing
for hibernation...
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I'm sure there are
plenty of squirrels
at <printSchool>,too.
###Command:printSchool capitalizeFirst=false
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###Script:3
I wonder if there
are any operators
at <printSchool>
###Command:printSchool capitalizeFirst=false
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who have chips
that you've
never seen...
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###Script:5
It feels good to
be in a place
###++++++++
as vast and open
as the Net...
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Surely,your big
brother <printOlderBro>
###Command:printOlderBro capitalizeFirst=false
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is a person with
a heart as big
as the Net...
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###Script:6
<printPlayerNickname>,why not
show me how big
your heart is
###Command:printPlayerNickname capitalizeFirst=true
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by allowing your
little brother
<printYoungerBro>
###Command:printYoungerBro capitalizeFirst=false
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to operate
me every now
and then...?
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###Script:7
The plants that
grow on the Net
soothe my heart.
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I imagine
<printOlderSis>'s
kindness
###Command:printOlderSis capitalizeFirst=true
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soothes your
heart as well...
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###Script:8
<printPlayerNickname>,why not
teach <printYoungerSis>
how to NetBattle?
###Command:printPlayerNickname capitalizeFirst=true
###Command:printYoungerSis capitalizeFirst=false
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If you do,it might
really spruce up
your daily life.
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###Script:9
Battles provide
nutrients that
grow friendships.
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Be sure to nurture
your friendship
with <printFriend>⋯
###Command:printFriend capitalizeFirst=false
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###Script:10
Does <printFriend>
have any chips
that you don't?
###Command:printFriend capitalizeFirst=false
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I'm sure they
would be happy to
share with you...
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###Script:11
<printPlayerNickname>,instead
of NetBattling
all day,
###Command:printPlayerNickname capitalizeFirst=true
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why don't you
go hiking with
<printFriend>?
###Command:printFriend capitalizeFirst=false
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###Script:13
You might get
hungry after using
the Net,<printPlayerNickname>,
###Command:printPlayerNickname capitalizeFirst=false
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but you shouldn't
eat too much
<printFavFood>.
###Command:printFavFood capitalizeFirst=false
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Unless you want
to get lips
like mine...
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###Script:14
You might get
hungry after using
the Net,<printPlayerNickname>,
###Command:printPlayerNickname capitalizeFirst=false
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but you shouldn't
eat too much
<printFavFood>.
###Command:printFavFood capitalizeFirst=false
###--------
Unless you want
to get a belly
like mine...
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###Script:15
I'm not happy
with the way my
belly sticks out...
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Perhaps I should
exercise on the
Net a bit more...
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Remember...
Moderation in all
things,<printPlayerNickname>.
###Command:printPlayerNickname capitalizeFirst=false
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Be careful not
to eat too much
<printFavFood>.
###Command:printFavFood capitalizeFirst=false
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###Script:17
By the way,
<printPlayerNickname>,
###Command:printPlayerNickname capitalizeFirst=false
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you don't plan on
doing <printHobby>
today?
###Command:printHobby capitalizeFirst=false
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I'm quite a fan,
you know...
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###Script:18
If you practice
<printHobby> two
hours every day,
###Command:printHobby capitalizeFirst=false
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you might grow
better at
getting chips.
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###Script:19
The secret to both
chip collecting
and <printHobby>
###Command:printHobby capitalizeFirst=false
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is to work on
them a little
bit every day...
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###Script:21
From what I could
tell from that
battle just now...
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The road to being
a<printDream> <printDream> is
still a long one...
###Command:printDream printN=true
###Command:printDream capitalizeFirst=false
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###Script:22
The experiences
you gained in
this tournament
###++++++++
will make for a
good fertilizer,
as you continue
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to grow towards
becoming a<printDream>
<printDream>.
###Command:printDream printN=true
###Command:printDream capitalizeFirst=false
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###Script:23
Whether it's
battling or
something else,
###++++++++
it's important
to have a
fiery passion.
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That also goes
when you're
striving towards
###++++++++
becoming a<printDream>
<printDream>⋯
###Command:printDream printN=true
###Command:printDream capitalizeFirst=false
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But don't get too
heated up,or you'll
really catch fire...
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###Script:25
Why don't you send
mail to <printCrush>
###Command:printCrush capitalizeFirst=false
###++++++++
asking them out
on a date?
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Hm...? What is that
face you're making?
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You have some
red berries on
your cheeks...
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###Script:26
You're getting
plenty of mail,but...
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it must be tiresome
to get these formal
mails all the time.
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Every now and
then,it would
be nice
###++++++++
to get some mail
from <printCrush>.
###Command:printCrush capitalizeFirst=false
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###Script:27
<printPlayerNickname>,could you
ask <printCrush>
###Command:printPlayerNickname capitalizeFirst=true
###Command:printCrush capitalizeFirst=false
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to send a mail
sometime?
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...To me,that is!!
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###Script:29
An incoming mail is
like a bird flying
into a large tree...
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No matter what
kind of bird
may fly in,
###++++++++
the tree will
accept them all.
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Although,if the
mail were from
<printPlayerEnemy>⋯
###Command:printPlayerEnemy capitalizeFirst=false
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###Script:30
Looking at mail all
day is tiresome...
Instead,
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maybe we should
think of a way to
beat <printPlayerEnemy>⋯
###Command:printPlayerEnemy capitalizeFirst=false
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...In a NetBattle,
of course.
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###Script:31
It's said that
a tree is known
by its fruit.
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If you were to
read some mail
from <printPlayerEnemy>,
###Command:printPlayerEnemy capitalizeFirst=false
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you might find
out what kind of
person they are.
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###Script:33
Battles really light
a fire in your
heart,don't they?
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If you need to calm
your heart again,
watch <printFavShow>⋯
###Command:printFavShow capitalizeFirst=false
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###Script:34
If you'd like to
study NetBattling
techniques,
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<printFavShow> is a
good show to watch.
###Command:printFavShow capitalizeFirst=false
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###Script:35
Why don't we
rest for a while?
......
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Jumping around
with this body gets
rather exhausting...
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A-Ah yes...
Why don't we watch
some <printFavShow>?
###Command:printFavShow capitalizeFirst=false
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...Not now?
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###Script:37
Browsing the Data
Library brings
back memories,
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of difficult battles
and jolly times...
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Like <printIdol>'s
face that one time...
###Command:printIdol capitalizeFirst=false
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...You don't
think so?
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###Script:38
You tend to get
more emotionally
attached to chips
###++++++++
that you obtained
through your
own hard work.
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That goes for the
chips <printIdol>
gave you,too.
###Command:printIdol capitalizeFirst=false
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...Though I'm not
sure if <printIdol>
###Command:printIdol capitalizeFirst=false
###++++++++
ever did give
you any chips...
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###Script:39
It's fun to
look at various
types of chips...
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I wonder what
kind of chips
<printIdol> likes...?
###Command:printIdol capitalizeFirst=false
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If I had to wager
a guess from just
looking at them,
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I think <printIdol>
is fond of hard-
hitting MegaChips...
###Command:printIdol capitalizeFirst=false
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###Script:41
Hm! Your operating
today was quite
splendid.
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It would seem your
<printBestSubject> skill
isn't just for show.
###Command:printBestSubject capitalizeFirst=false
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###Script:42
The layout of the
Net branches out
like a tree's roots.
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If you want to
understand its
full topology,
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I think <printBestSubject>
knowledge might
come in handy.
###Command:printBestSubject capitalizeFirst=false
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Well,it may
not always...
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###Script:43
In the Cyberworld,
every day is full
of new surprises.
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The secret to
dealing with any
sort of situation
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lies in cultivating
your <printBestSubject>
abilities.
###Command:printBestSubject capitalizeFirst=false
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...Though that
may not always
be the case...
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###Script:45
There is more to
being an operator
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than just being
good at battling...
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It's also
necessary to be
knowledgeable.
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Including about
<printWorstSubject>⋯
###Command:printWorstSubject capitalizeFirst=false
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###Script:46
There are all
kinds of Navis
on the Net,
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but if you aim to
be the strongest
of the Cyberworld,
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then you surely
can't do without
<printWorstSubject>.
###Command:printWorstSubject capitalizeFirst=false
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###Script:47
<printPlayerNickname>,if only
you would come to
like <printWorstSubject>
###Command:printPlayerNickname capitalizeFirst=true
###Command:printWorstSubject capitalizeFirst=false
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a little bit,the
Net might become
much more fun.
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###Script:49
As I thought...
All of the Navis
participating
###++++++++
in the tournament
are no slouch.
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Maybe we should
borrow the power
of a<printWish> <printWish>?
###Command:printWish printN=true
###Command:printWish capitalizeFirst=false
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###Script:50
If you continue to
put in the effort,
you won't just
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obtain 1st place in
the tournament,but
a<printWish> <printWish>,too.
###Command:printWish printN=true
###Command:printWish capitalizeFirst=false
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The important part
is that you keep up
your best efforts.
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###Script:51
<printPlayerNickname>,you
need to try
and remain
###Command:printPlayerNickname capitalizeFirst=true
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a little calmer
while battling.
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If you had
a<printWish> <printWish>,
###Command:printWish printN=true
###Command:printWish capitalizeFirst=false
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perhaps that would
put your mind at
ease during battle...
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###Script:53
You haven't
gotten any mail
from <printMostFrequentOpponent>.
###Command:printMostFrequentOpponent capitalizeFirst=false
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I suppose it's not
easy to send mail
to your rival...
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###Script:54
You can tell a
person's character
from their mail.
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Now,I've never
read any mail
from <printMostFrequentOpponent>,
###Command:printMostFrequentOpponent capitalizeFirst=false
###--------
but they probably
have a calm
personality.
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Even without seeing
mail from them,I
can tell that much...
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###Script:55
You must be tactful
both when battling
and writing mail
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When you exchange
mail with <printMostFrequentOpponent>,
###Command:printMostFrequentOpponent capitalizeFirst=false
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approach it with
the same care as
you would a battle.
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###Script:57
When it comes
to making a
ChipFolder,
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you should carefully
consider the
personalities
###++++++++
and compatibilities
of every chip.
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<printLostToOpponent> has a
good grasp of each
chip's personality...
###Command:printLostToOpponent capitalizeFirst=true
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It's plain to see
just by looking
at their chips.
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###Script:58
A well-built Chip-
Folder is like the
trunk of a tree.
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If I had to compare
<printLostToOpponent>'s folder
to a tree...
###Command:printLostToOpponent capitalizeFirst=false
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I think a giant
sequoia would
be perfect.
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###Script:59
Our equipment is
nothing to shake
a stick at,is it?
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We should have no
trouble fighting on
<printLostToOpponent>'s level.
###Command:printLostToOpponent capitalizeFirst=false
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###Script:61
With BattleChips,
what's important is
how you use them.
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For example,
<printMostLostToOpponent> is an
expert at using
###Command:printMostLostToOpponent capitalizeFirst=false
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<printMostLostToOpponentsChip>. You
should learn
from them!
###Command:printMostLostToOpponentsChip capitalizeFirst=false
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###Script:62
It's best to build
a battle strategy
around a core chip...
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How about a chip
like <printMostLostToOpponentsChip>⋯?
###Command:printMostLostToOpponentsChip capitalizeFirst=false
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###Script:63
I get the feeling
our current folder
is a bit unbalanced.
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Why not try putting
in <printMostLostToOpponentsChip> and
see how it goes?
###Command:printMostLostToOpponentsChip capitalizeFirst=false
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###Script:65
For some reason,my
body feels somewhat
heavy lately...
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Maybe we ought
to battle <printDefeatedOpponent>
or something
###Command:printDefeatedOpponent capitalizeFirst=false
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to help get me
a little more
in shape...
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###Script:66
When battling,you
must stand firm
like a tall tree.
###--------
Unstable footing
like <printDefeatedOpponent>'s
can easily
###Command:printDefeatedOpponent capitalizeFirst=false
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turn a winnable
battle into an
unwinnable one...
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###Script:67
If you plant your
roots firmly
into the ground,
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few attacks
will be able
to shake you.
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<printDefeatedOpponent> still
lacks this...
###Command:printDefeatedOpponent capitalizeFirst=true
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###Script:69
I can't say for
sure that it'll
help in battle,
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but it may be
interesting to try
using <printMostDefeatedOpponentsChip>.
###Command:printMostDefeatedOpponentsChip capitalizeFirst=false
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###Script:70
There is this chip
called <printMostDefeatedOpponentsChip>⋯
###Command:printMostDefeatedOpponentsChip capitalizeFirst=false
###--------
It has somewhat
of a lackluster
personality,but if
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you understand its
nature well,you can
use it effectively.
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###Script:71
When a battle
ends up turning
into a logjam...
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If you can use
<printMostDefeatedOpponentsChip> to its
full effect,
###Command:printMostDefeatedOpponentsChip capitalizeFirst=false
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you might be
able to turn
the tables...
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###Script:73
Maybe you won't
understand
this,<printPlayerNickname>,
###Command:printPlayerNickname capitalizeFirst=false
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but <printFavStandardChip1>
fills me with a
strange warmth...
###Command:printFavStandardChip1 capitalizeFirst=false
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###Script:74
Just as humans
have various
personalities,
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each chip,too,has
its own unique
personality.
###--------
Amongst them...
<printFavStandardChip1> is a
good,honest chip.
###Command:printFavStandardChip1 capitalizeFirst=false
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###Script:75
If you fully
understand a
chip's personality,
###--------
it can unleash
even more power
than you thought.
###--------
In particular,
<printFavStandardChip1> always
tries its best.
###Command:printFavStandardChip1 capitalizeFirst=false
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###Script:77
Even with chips,
you can grow
attached to them
###++++++++
if you use them
for a long time...
###--------
Those feelings will
likely get through
to the chip,too...
###--------
I think <printFavStandardChip2>
can understand,
somehow...
###Command:printFavStandardChip2 capitalizeFirst=false
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###Script:78
Even if a chip is
weak on its own,
###--------
there are plenty
of other chips
###--------
you can combine
it with to make
it stronger...
###--------
<printFavStandardChip2> is one
of those chips.
###Command:printFavStandardChip2 capitalizeFirst=true
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###Script:79
<printFavStandardChip2> has a
gentle personality.
It gets along well
###Command:printFavStandardChip2 capitalizeFirst=true
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with other chips,
so it should be
easy to use...
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###Script:81
Among all of the
chips in the
Data Library,
###++++++++
<printFavStandardChip3> can be
an especially
stubborn chip.
###Command:printFavStandardChip3 capitalizeFirst=false
###--------
But...if you can
understand its
personality,
###--------
it can be a lovely
chip that will put
in plenty of work.
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###Script:82
Combining two chips
that don't get
along too well
###++++++++
will give you
a rather weak
result...
###--------
On the other hand,
consider <printFavStandardChip3>.
###Command:printFavStandardChip3 capitalizeFirst=false
###--------
It seems to get
along well with
any chip,
###--------
so you'll naturally
find plenty of
combos with it.
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###Script:83
Looking at the
Data Library,
###++++++++
I think all
these chips are
quite lovely...
###--------
A stubborn chip like
<printFavStandardChip3> especially
has its charms.
###Command:printFavStandardChip3 capitalizeFirst=false
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###Script:85
MegaChips,compared
to Standard Chips,
are especially
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stubborn...
They can be a
pain to deal with.
###--------
At least <printFavMegaChip>
usually cooperates...
###Command:printFavMegaChip capitalizeFirst=false
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###Script:86
<printFavMegaChip> has a
habit of not
going together
###Command:printFavMegaChip capitalizeFirst=true
###--------
too well with
the other
MegaChips.
###--------
But those times
it combines with
a Standard Chip,
###--------
it shows amazing
power...
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###Script:87
I think <printFavMegaChip>
tries its hardest
to fit in with
###Command:printFavMegaChip capitalizeFirst=false
###--------
the other chips...
That's a good
attitude to have.
###--------
###Script:89
Even just from
looking at it in
the Data Library,
###--------
I feel incredible
power coming
from <printFavGigaChip>⋯
###Command:printFavGigaChip capitalizeFirst=false
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###Script:90
GigaChips are chips
of destruction...
###--------
Among them,
<printFavGigaChip>'s power
is truly frightening.
###Command:printFavGigaChip capitalizeFirst=false
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###Script:91
Preferably,I'd like
to win battles
###--------
without relying on
<printFavGigaChip>'s power...
###Command:printFavGigaChip capitalizeFirst=false
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